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Jack Adgery

GAME DESIGNER

SHORT SUMMARY

As a highly experienced senior game designer with over 25 years in the industry, I've had the pleasure of working on some of the most popular games of all time. My resume includes titles like Battlefield 4, World of Warcraft, Bioshock, and Halo, to name just a few. I'm passionate about creating engaging and memorable gaming experiences that players of all ages and backgrounds can enjoy.

Throughout my career, I've had the opportunity to collaborate with some of the most respected figures in the gaming world, including Hideo Kojima, Sid Meier, and Gabe Newell. These partnerships have allowed me to expand my skills and develop innovative approaches to game design that have helped me create some of my most successful titles.

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My goal is to use my extensive experience to help clients create the best possible gaming experiences for their players. I believe that good game design is about more than just creating something that looks great or is technically impressive. It's about creating something that resonates with players and provides them with an experience that they'll remember long after they've put down the controller.

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If you're interested in working with me, or if you just want to stay up to date with my latest projects and insights into the gaming industry, be sure to follow me on social media or drop me a line. I'm always eager to connect with other gaming enthusiasts and share my passion for this exciting and constantly evolving field.

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EDUCATION

MDes in Game Design - University of Technology, Sydney 

SKILLS

Advanced: Photoshop, Unity 2D & 3D, Unreal Engine
Proficient: Maya, SketchUp, Audacity, VR/AR Development.
Languages: C, C++, C#, Python, Javascript, Lua, React
Spoken Languages: English, Norwegian

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